Embodied Media Research Group


Courses & Resources

The research and creative work of the Embodied Media Research Group at UC Irvine informs a series of courses taught by Professor John Crawford and associated faculty at UC Irvine. We engage, nuture and challenge the next generation of technology-savvy art makers, storytellers and designers, enhancing awareness and developing new skills in socially engaged artmaking, emergent media and connected design.

Dance & Video for MFA Students

A graduate-level introduction to video and computer technologies for dance, with a particular focus on performance representation. This is an experiential course including hands-on training in video production and editing. It surveys methods for integrating dance performance with the film medium, discusses related aesthetic and conceptual issues, and introduces current techniques and technologies for video and audio recording of dance performance.

Dance & Video

An introduction to video and computer technologies for dance, with a particular focus on performance representation. This is an experiential course including hands-on training in video production and editing. It surveys methods for integrating dance performance with the film medium, discusses related aesthetic and conceptual issues, and introduces current techniques and technologies for video and audio recording of dance performance.

Motion Tracking

An introduction to motion tracking for intermedia performance, intended for dancers and other performing artists. Demonstrations, discussion and experiential exercises provide practical experience with motion tracking concepts and techniques. Students work on experimental projects that intersect arts, design and technology through collaborative multimodal creation, with a showcase at the end of the quarter.

Online Performance

An introduction to creating and presenting fully online live performances. With recent advances in smartphones, computers and online technologies, anyone with a social media account can produce compelling online performance events at low or no cost. This course goes beyond the basics to introduce a range of different live performance platforms and how to use them most effectively. It’s suitable for graduate and undergraduate students in any performing arts discipline.

Screendance

An introduction to screendance for choreographers. Also known as dance film, cinedance, videodance and/or dance for the camera, screendance connects film (and filmmaking) with dance (and dancemaking) in an evolving hybrid performative practice. More than simply the recorded representation of a performance, screendance combines choreography and cinematography to create a new artifact that is a work of art in and of itself.