Intermedia Projects is a transdisciplinary experiential graduate course jointly offered by Arts and Informatics. Students work in small teams to develop experimental projects that intersect arts, design and technology through collaborative multimodal creation, with a "work-in-progress" showing of results at the end of the quarter. Projects will engage artistic creation, design thinking and technology development, enabled by 21st-century methods including interactivity, immersion, augmented/virtual reality, gaming platforms, social media connectivity, etc.
This course is primarily intended for graduate students, but advanced undergraduates also may apply for admission by emailing the instructor, preferably with an informal recommendation from a faculty member who knows the student’s work and can speak to their potential to make a strong contribution within a loosely-structured collaborative environment.
Students should plan to devote at least 6 hours per week to this course, outside class time, for online assignments and face-to-face project team meetings to be scheduled by the teams.
Register either for DANCE 287 (cc 02799) or INFORMATICS 295 (cc 37097), not both
Note: Course content may vary, based on student skill level and particular interests.
There are no prerequisites for this course. Students who are familiar with one of the main topic areas (arts, design OR technology) are especially encouraged to apply, but you do not need to have previous experience in all three areas.
Assigned readings and viewings may include:
- Beall Center for Art & Technology, Drawn from a Score
- Deborah Garwood, The Future of an Idea: 9 Evenings – Forty Years Later
- Dick Higgins, Statement on Intermedia
- Daniel Langlois Foundation, 9 Evenings: Theatre and Engineering Fonds
- Robin Oppenheimer, The Strange Dance: 9 Evenings: Theatre & Engineering as Creative Collaboration
- Edward Shanken, Art in the Information Age: Technology and Conceptual Art
- Gene Youngblood, Expanded Cinema
The course consists of two overlapping modules. During Module 1 (weeks 1 to 6), assigned readings and viewings will be discussed online, and faculty from Arts and Informatics will give guest presentations in class on the overall theme of “Collaborative Process in Arts, Design and Technology.” In Module 2 (weeks 3 to 10), students will work in small groups (and perhaps individually) on ideation, envisioning and implementation of experimental projects, including online collaborative activities plus project team meetings to be scheduled outside class time.
- Wed 1/10: Introductions, overview of assigned readings & viewings
- Wed 1/17: Jesse Colin Jackson
- Wed 1/24: Joel Veenstra and Vincent Olivieri
- Wed 1/31: Chad Michael Hall and Antoinette Lafarge
- Wed 2/7: Lonnie Alcaraz, Geof Bowker and Judith Gregory
- Wed 2/14: Annie Loui and Lisa Naugle
- Wed 1/17: Ideation posting begins
- Wed 1/31: Envisioning posting begins
- Wed 2/21: Project status updates
- Wed 2/28: Project work-in-progress
- Wed 3/7: Project work-in-progress
- Wed 3/14: Project presentations
- Wed 1/24: Reading responses due
- Wed 1/31: Ideation posts due
- Wed 2/14: Envisioning posts due
- Wed 3/21: Project reflections due
- Reading response: 10%
- Ideation participation: 20%
- Envisioning participation: 20%
- Project participation: 30%
- Project reflection: 20%
Full attendance is required for this course, and you are expected to always be present for the entire class meeting time, unless advance arrangments are made for permission to be excused at specific times. Successful completion of this course depends on your active participation during class as well as full commitment to online assignments and group projects outside class time. If you need to miss a class, arrive late, or leave early, it’s your responsibility to notify the professor in advance, preferably by email. Unexcused absences will affect your grade, except in cases of severe illness or emergency.